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Algebra Studio

Beginner → Advanced

Every symbol is a thing you can move. A letter is a cup with a number inside, an equation is a balance, a product is a rectangle. Move the things, and watch the algebra move with them.

Already fluent in school algebra? Try Olympiad Algebra →

  1. 1

    The unknown

    A letter is a number in a cup. Build expressions, fill the cups, and gather what belongs together.

    Picture: cups and counters · Case: The mind reader

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  2. 2

    Balance

    An equation is a level balance. Keep it level and the unknown walks out on its own.

    Picture: a balance · Case: Diophantus' age

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  3. 3

    Expand and factor

    A product is a rectangle. Build it from tiles, then take it apart again.

    Picture: area tiles · Case: 47 × 53 in your head

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  4. 4

    Functions

    A machine turns inputs into outputs, and the outputs draw a graph.

    Picture: a machine and a graph · Case: Which taxi?

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  5. 5

    Systems

    Two balances at once, or two lines that cross.

    Picture: two balances · Case: Chickens and rabbits

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  6. 6

    Parabolas

    Squares make curves; slide one until it fits.

    Picture: a curve on sliders · Case: The biggest field

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  7. 7

    Completing the square

    Fold the strips around the square and find the missing corner.

    Picture: area tiles · Case: Al-Khwarizmi's square

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  8. 8

    Inequalities

    A tipped balance, and a number line that flips.

    Picture: the number line · Case: Where to meet

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  9. 9

    Exponents

    Repeated doubling, and why the pattern keeps going below one.

    Picture: folded paper · Case: Paper to the Moon

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  10. 10

    Logarithms

    Counting the doublings, and a ruler that multiplies.

    Picture: a slide rule · Case: The rule of 72

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  11. 11

    Sequences and series

    Staircases, and the square you can halve forever.

    Picture: staircases · Case: The bouncing ball

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  12. 12

    Numbers that turn

    A number whose square is −1 is a quarter turn.

    Picture: the plane · Case: The pirate's treasure

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★

Final round

Ten problems from the whole studio. Nothing tells you which idea to use.

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